Course Syllabus
GAMES 6900 – Technical Game Design
Prerequisites: EAE 6900 Gameplay Content Design or Instructor Approval
This course provides students with advanced knowledge in scripting for implementing game logic from a game design perspective. Students will use industry standard game engine scripting tools (e.g. Unity, Unreal) and languages (e.g. C#, Lua, Python) to ideate, digitally prototype, and create production ready systems, gameplay features, and/or mechanics. Course work will focus on planning, analyzing, and writing game scripts to implement student originated and instructor provided designs.
Learning Outcomes
Evaluation
Evaluation in this class will be determined based on the work and participation in the following:
In-Engine Bootcamps
The bootcamps, one per week, are designed as opportunities for students to gain experience with different aspects of the game engine while implementing “small” self-contained game design tasks that should be realizable in 1-2 hrs as homework. Students are expected to do their own scripting. The topics/tasks of the bootcamps may vary from semester to semester and may be thematically connected (e.g. all bootcamps may be for aspects of game within the same genre). Additionally, when possible, the student’s deliverables may be “parts” of a “whole” that can be combined. The following are referential examples:
Instructor Provided Project
For each of these projects the instructor will provide a detailed specification that must then be fully implemented in–engine by the student. These projects will be completed in the context of an existing game framework/kit (e.g. racing game starter kit, FPS game starter kit) that can be made available (i.e. purchased) from an asset store (e.g. Unreal asset store).
The following are examples of instructor projects that could be developed into detailed specs, the specific projects may vary from semester to semester.
Peer-Provided Project
This project has multiple parts.
Schedule
Week 1 |
Introduction to the Class, Refresher on Big Ideas in Design |
Week 2 |
Bootcamp #1 |
Week 3 |
Review work from Bootcamp #1 + Intro to Bootcamp #2 |
Week 4 |
Review work from Bootcamp #2 + Intro to Bootcamp #3 |
Week 5 |
Review work from Bootcamp #3 + Intro to Bootcamp #4 |
Week 6 |
Review work from Bootcamp #4 + Overall Bootcamp Review |
Week 7 |
Instructor Provided Project |
Week 8 |
Instructor Provided Project |
Week 9 |
Instructor Provided Project |
Week 10 |
Spring Break - No Class |
Week 11 |
GDC Week - No Class |
Week 12 |
Peer- Provided Project |
Week 13 |
Review work from Peer-Provided Project |
Week 14 |
2nd Pass Peer-Provided Project (based on feedback from review) |
Week 15 |
Integration and Review |
Week 16 |
Final Polish |
Grading Scale
Grades are based on the following scale and may be finalized on an adaptive curve. Grades in Canvas may not necessarily reflect the final course grade.
Late assignments will receive -10% per day up to a maximum of -50%.
Syllabus
The syllabus may be subject to change. The Instructor will notify the class regarding all changes. In the event of any discrepancy between this syllabus and content found in Canvas, the information in Canvas will take precedence.
Accommodation
I do not offer content accommodations. If you find any of the course material offensive, you may opt not to participate acknowledging that you will not receive points for that section of the course.
Equal Access
The University of Utah seeks to provide equal access to its programs, services and activities for people with disabilities. If you will need accommodations in the class, reasonable prior notice needs to be given to the Center for Disability Services, 162 Olpin Union Building, 581-5020 (V/TDD). CDS will work with you and the instructor to make arrangements for accommodations. All information in this course can be made available in alternative format with prior notification to the Center for Disability Services.
Addressing Sexual Misconduct
Title IX makes it clear that violence and harassment based on sex and gender (which includes sexual orientation and gender identity/expression) is a Civil Rights offense subject to the same kinds of accountability and the same kinds of support applied to offenses against other protected categories such as race, national origin, color, religion, age, status as a person with a disability, veteran¹s status or genetic information. If you or someone you know has been harassed or assaulted on the basis of your sex, including sexual orientation or gender identity/expression, you are encouraged to report it to the University’s Title IX Coordinator; Director, Office of Equal Opportunity and Affirmative Action, 135 Park Building, 801-581-8365, or to the Office of the Dean of Students, 270 Union Building, 801-581-7066. For support and confidential consultation, contact the Center for Student Wellness, 426 SSB, 801-581-7776. To report to police, contact the Department of Public Safety, 801-585-2677(COPS). Additional information regarding reporting and victim supportive resources are available at the offices listed above.
Academic Misconduct Policy
Students in the MEAE program are bound by the University of Utah’s Academic Misconduct Policy which is outlined in the Code of Student Rights & Responsibilities (available here: https://regulations.utah.edu/academics/6-400.phpLinks to an external site.). As defined in this code, academic misconduct includes, but is not limited to, cheating, misrepresenting one's work, inappropriately collaborating, plagiarism, and fabrication or falsification of information. It also includes facilitating academic misconduct by intentionally helping or attempting to help another student to commit an act of academic misconduct. A primary example of academic misconduct would be submitting as one's own work that is copied from an outside source. Students who are found to have participated in academic misconduct in a class will be sanctioned with a failing grade for the course. Students who are sanctioned a second time will not be allowed to take further MEAE courses at the University of Utah. Further, students who are in the degree program will be removed from the program.
Use of 3rd party tools or systems is not allowed, including LLM and AI systems. Students in doubt should consult with the instructor to resolve any confusion prior to submitting assignments.
Copyright
Work produced in this class is copyrighted by the student. Continued attendance to this course constitutes permission for your work to be used by the professor as examples in courses, public lectures, academic publications, and other not-for-profit, fair-use practices.
Course Summary:
Date | Details | Due |
---|---|---|
Wed Jan 22, 2025 | Assignment Bootcamp #1 Assignment | due by 7:30pm |
Wed Jan 29, 2025 | Assignment Bootcamp #2 Assignment | due by 7:30pm |
Wed Feb 5, 2025 | Assignment Bootcamp #3 Assignment | due by 7:30pm |
Wed Feb 12, 2025 | Assignment Bootcamp #4 Assignment | due by 7:30pm |
Wed Mar 12, 2025 | Assignment Instructor Provided Project | due by 7:30pm |
Wed Apr 16, 2025 | Assignment Peer Provided Project | due by 7:30pm |
Assignment Week 1 (1/8/25) | ||
Assignment Week 10 (3/26/25) | ||
Assignment Week 11 (4/2/25) | ||
Assignment Week 2 (1/15/25) | ||
Assignment Week 3 (1/22/25) | ||
Assignment Week 4 (1/29/25) | ||
Assignment Week 5 (2/5/25) | ||
Assignment Week 6 (2/12/25) | ||
Assignment Week 7 (2/19/25) | ||
Assignment Week 8 (2/26/25) | ||
Assignment Week 9 (3/5/25) |